// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2005.  All Rights Reserved
//
// The Wild Magic Library (WM3) source code is supplied under the terms of
// the license agreement
//     http://www.geometrictools.com/License/WildMagic3License.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.

//----------------------------------------------------------------------------
inline int String::GetLength () const
{
    return m_iLength;
}
//----------------------------------------------------------------------------
inline String::operator const char* () const
{
    return m_acText;
}
//----------------------------------------------------------------------------
inline int String::GetMemoryUsed () const
{
    return sizeof(m_iLength) + (m_iLength+1)*sizeof(char);
}
//----------------------------------------------------------------------------
inline int String::GetDiskUsed () const
{
    return sizeof(m_iLength) + m_iLength*sizeof(char);
}
//----------------------------------------------------------------------------



