/*
Geometric Tools, Inc.
http://www.geometrictools.com
Copyright (c) 1998-2005.  All Rights Reserved

The Wild Magic Library (WM3) source code is supplied under the terms of
the license agreement
    http://www.geometrictools.com/License/WildMagic3License.pdf
and may not be copied or disclosed except in accordance with the terms
of that agreement.

This file evolved by modifications from a version of wglext.h that was
downloaded from the site listed in the license below.  The version of the
file is: WGL_WGLEXT_VERSION 6
*/

/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
** 
** http://oss.sgi.com/projects/FreeB
** 
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
** 
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
** 
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/

#ifndef WM3WGLEXTENSIONS_H
#define WM3WGLEXTENSIONS_H

#include "Wm3OpenGLExtensions.h"

#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>

#ifdef __cplusplus
extern "C" {
#endif
