// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2005.  All Rights Reserved
//
// The Wild Magic Library (WM3) source code is supplied under the terms of
// the license agreement
//     http://www.geometrictools.com/License/WildMagic3License.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.

#ifndef WILDMAGIC3CONTAINMENT_H
#define WILDMAGIC3CONTAINMENT_H

#include "Wm3ContBox2.h"
#include "Wm3ContCircle2.h"
#include "Wm3ContConvexHull2.h"
#include "Wm3ContEllipse2.h"
#include "Wm3ContHullEdge2.h"
#include "Wm3ContPointInPolygon2.h"
#include "Wm3ContScribeCircle2.h"
#include "Wm3ContSeparatePoints2.h"

#include "Wm3ContBox3.h"
#include "Wm3ContCapsule3.h"
#include "Wm3ContConvexHull3.h"
#include "Wm3ContCylinder3.h"
#include "Wm3ContEllipsoid3.h"
#include "Wm3ContHullTriangle3.h"
#include "Wm3ContLozenge3.h"
#include "Wm3ContScribeCircle3Sphere3.h"
#include "Wm3ContSeparatePoints3.h"
#include "Wm3ContSphere3.h"

#endif



