// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2005.  All Rights Reserved
//
// The Wild Magic Library (WM3) source code is supplied under the terms of
// the license agreement
//     http://www.geometrictools.com/License/WildMagic3License.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.

#ifndef WILDMAGIC3SHAREDARRAYS_H
#define WILDMAGIC3SHAREDARRAYS_H

#include "Wm3CachedColorRGBAArray.h"
#include "Wm3CachedColorRGBArray.h"
#include "Wm3CachedIntArray.h"
#include "Wm3CachedVector2fArray.h"
#include "Wm3CachedVector3fArray.h"
#include "Wm3ColorRGBAArray.h"
#include "Wm3ColorRGBArray.h"
#include "Wm3DoubleArray.h"
#include "Wm3FloatArray.h"
#include "Wm3IntArray.h"
#include "Wm3Matrix2Array.h"
#include "Wm3Matrix3Array.h"
#include "Wm3Matrix4Array.h"
#include "Wm3Plane3Array.h"
#include "Wm3QuaternionArray.h"
#include "Wm3TCachedArray.h"
#include "Wm3TSharedArray.h"
#include "Wm3Vector2Array.h"
#include "Wm3Vector3Array.h"
#include "Wm3Vector4Array.h"

#endif



