Links to Related Sites on the Web

Chapter 1: Introduction

Chapter 2: Technical Background

Chapter 3: Interpolating Values

Chapter 4: Interpolation-Based Animation

Chapter 5: Kinematic Linkages

Chapter 6: Motion Capture

Chapter 7: Physically Based Motion

Chapter 8: Fluids: Liquids and Gasses

Chapter 9: Modeling and Animating Human Figures

Chapter 10: Facial Animation

Chapter 11: Modeling Behavior

Chapter 12: Special Models for Animation